Computer graphics is a subfield of computer science that deals with generating images with the use of computers. The images created using computer graphics can be two-dimensional (2D), three-dimensional (3D), or even four-dimensional depending on the use or effect. This process is referred to as rendering. Computer graphics involves the use of a variety of algorithms and techniques, from basic line-drawing and vector graphics algorithms to more complex 3D rendering algorithms.

Computer graphics can be used in a variety of applications such as gaming, movies, animation, scientific visualization, information visualization, art, and image manipulation. They are also used for tasks such as designing interface layouts, creating 3D models, and producing 3D animations.

Computer graphics relies heavily on mathematics and algorithms to create visuals that appear fairly realistic or accurate. These algorithms are used in computer graphics systems to convert the output from a computer program into an image. Computer graphics consists of two parts: raster graphics and vector graphics. Raster graphics is a method of storing digital images in a format known as bitmaps, which is composed of pixels, each of which contains a single color value. Vector graphics, on the other hand, uses line-drawing techniques to create shapes and curves.

Computer graphics has become an integral part of our lives, from the animation in the latest Pixar movie to the graphics in your favorite video game. It is used in a variety of fields, such as the medical, engineering, and architectural professions, and will no doubt continue to be one of the most important technologies of our time.

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